I’m a freelance concept artist working across AAA games, film, and television. Over the years, I’ve had the opportunity to contribute to a variety of high-profile productions for clients including:
KARAKTER, HBO, Disney | Lucasfilm, Monolith, Activision | Treyarch, Guerrilla Games, Ubisoft, New Regency, and The Mill Berlin.
My passion for creating art is driven by a constant curiosity and the desire to explore new techniques that help bring ideas to life. What began as simple pencil sketches has evolved into a flexible workflow that combines 2D, 3D, and Virtual Reality, always adapting to meet the needs of each project.
Pre-production Game of Thrones: House of Dragon
Pre pre production on Star Wars Disney + series