Kirill Barybin
Kirill Barybin
Principal Designer @ KARAKTER
Frankfurt Area, Germany

After graduating with a bachelor in Game Design from HTW Berlin in 2015 and interning at KARAKTER Design Studio I immediately jumped into the world of freelancing.
Since then I was fortunate enough to contribute to many AAA gaming titles and also branching out into film/series production. Among other client are:
KARAKTER, HBO, Disney | Lucasfilm, Monolith, Activision | Treyarch, Guerilla Games, Ubisoft, Regency Enterprises, The Mill Berlin.

Learning new techniques to help visualize my imagination and experimenting on the way is the driving force behind my passion for creating art. What started as a simple pencil sketch is now a mixture of 2D, 3D and Virtual Reality, resulting in an ever changing workflow that keeps me curious for the task ahead.

Profile photo © d.nietze-fotografie

Skills

Environment DesignCharacter DesignProp DesignVisual Development

Software proficiency

Photoshop
Photoshop
ZBrush
ZBrush
Blender
Blender
3DCoat
3DCoat

Experience

  • Principal Designer at KARAKTER Design Studio
    Berlin, Germany
    June 2022 - Present

  • Freelance Concept Artist at KARAKTER Design Studio
    Berlin
    January 2022 - Present

  • Freelance Concept Artist at HBO
    Berlin, Germany
    March 2020 - September 2021

    Pre-production Game of Thrones: House of Dragon

  • Concept Artist at Disney | Lucasfilms
    London, United Kingdom
    March 2019 - October 2019

    Pre pre production on Star Wars Disney + series

  • Freelance Concept Artist at KARAKTER Design Studio
    Berlin, Germany
    January 2016 - February 2018

  • Intern at KARAKTER Design Studio
    Berlin, Germany
    August 2015 - December 2015